With your waterfall configured, all you need to do now is add the Vungle adapter and SDK.
Drag the HyprMediate-Vungle directory from the Vungle SDK download into your project. Select "copy items if needed" and "create groups" when prompted.
Visit your project's Build Phases and open Link Binary with Libraries.
Click the + button to add to this list, and select:
Vungle does not support Bitcode so you should disable Bitcode in your project's build settings.
To do so, navigate to your project's "Build Settings" tab. Find the "Bitcode Enabled" setting and make sure it's set to "No".
That’s it! Vungle has now been integrated.